Programs
| File Name | Author | Size | Information |
|---|---|---|---|
| Calculator | Sámuel Gyuricza | 7KB | A speed calculator for traversing through systems at leisure. |
| Editor | Al Lowe | 18KB | Allows you to edit Frontier's executable. |
| Rank Teller | Matt Parkins | 55KB | A helpful program which tells you how many kills you are off the next Elite rating. |
| Save Game Encoder | Steve Critchlow | 76KB | Allows you to edit your save games for Frontier. Ship specs can be changed, as can kills, money, rank etc. |
| Grf File Viewer | Steve Critchlow | 63KB | A very handy program that allows you to view .grf files (the files which are placed in your Frontier directory when a screenshot has been taken). |
| Grf - Bmp Converter | Steve Critchlow | 11KB | This program will convert .grf files into the more familiar bitmap (.bmp) format. |
| Ship Editor | Tom Morton | 167KB | A very simple ship editor that can alter most aspects of the ships in Frontier. |
| Intro Movie | GameTek | 141KB | The Frontier Intro Movie, as released by GameTek before Frontier's release. |
| Speed Brake | John Romero | 4KB | A program to slow down your computer. Helpful for running games designed for older, and slower machines. |
| Mo'Slow | David Perrell | 29KB | Mo'Slow is the most popular program for slowing down your computer to play older games at a proper frame rate. |
| Wormhole | Kevin Prest & Jonathan Stott | 10KB | A program that calculates wormhole routes. One of Squidtech's better achievements. |
Program Notes
Separate from the Bugs page, this section will detail people's problems with the programs offered above.
SGE Confusion
Rollory writes:
In the included readme:
0x108 Drive Type
00 - none,
01 - interplanetary,
02..09 - normal hyperdrive class 1..8,
0a..0d - military class 1..4
So I do
sge -d savegame._01 savegame.hx
hexed savegame.hx
Then I go to line 100, go over to column 08. Value is zero. Change
it to 09. Exit saving changes. Use SGE to convert back to frontier's
format, different filename though. Start frontier, load game - nope,
still same drive as before. Hex edit did not work. I verified that
the change was saved in the file.
Either I missed something incredibly obvious, or Critchlow's instructions are
wrong. Any ideas?